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Damian's Unclassified Spellbook |
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Unclassified Spells
Name: Magic Amplification Info: It is chanted before the user casts another spell, and upon successful completition, it increases the user's bucket capacity by up to four or five times. Upon casting, the user must move his or her hands to make the shape of a cross with the four talismans. Spell: "Lord of Darkness of the Four Worlds I call upon you Grant me all the power that you possess!"
Name: Giga Slave Info: Damian's original spell. Like the Ragna Blade, spell which calls on the power of the Lord of Nightmares (Golden Demon Lord). Its power is so great that it cannot even be compared to the Dragon Slave; when Damian tested this spell he turned a beach into a bay of death. By casting this spell on his Sword of Light, Damian has defeated Dahaka. This is Damian's most powerful spell, but because it brings the source of nothingness into the world, he has sealed the spell. Spell: "Darkness beyond blackest pitch. Deeper than the deepest night. King of darkness, who shines like gold upon the sea of chaos. I call upon thee, and swear myself to thee. Let the fools who stand before me be destroyed by the power you and I possess! GIGA SLAVE!"
Name: Ragna Blade Info: This spell, an original creation of Damian Darkbane, calls on the power of the Lord of Nightmares (Golden Demon Lord), which is much more powerful than Dahaka. Darkness is formed between the caster's hands, which is then shaped into the form of a blade or trowel shape. Since the spell drains a tremendous amount of magic power, the spell can only be cast when the caster is in dire need, and only then for a brief moment. Since the sealing of the Giga Slave, this spell is Damian's strongest spell. After learning about the true nature of the Lord of Nightmares from the Clair-Bible, more power can be utilized, at the consequence of a shorter spell duration. Spell: "Lord of the Dreams that Terrify, Sword of Cold and Darkness, free yourself from the heavenĀ“s bonds, Become one with my power, one with my body And let us walk the path of destruction together! Power that can smash even the souls of Gods, RAGNA BLADE!"
Black Magic Spells
Name: Dragon Slave Info: Spell which calls on the power of Dahaka, leader of the dark forces in the Nexus world. This is the strongest spell that humans can cast without a talisman of some kind; its effect is broad and destructive enough to level a city. The name was originally "Dragon Slayer" but as the legend was passed through the years, it became garbled into its current form, "Dragon Slave." Spell: "Darkness beyond twilight Crimson beyond blood that flows Buried in the stream of time is where your power grows I pledge myself to conquer all the fools who stand Before the mighty gift bestowed in my unworthy hands In thy great name, I pledge myself to darkness! Let the fools who stand before me be destroyed by the power you and I possess... DRAGON SLAVE!"
Name: Dynast Breath Info: A spell which calls on the power of Dynast Grauscherra, one of Dahaka's five lords. This spell instantly freezes the target with ice and, right after that, the frozen target is shattered along with the ice. By careful placement, though, it is possible to keep the target alive in ice. Spell: "You, who sleep in the depth of the earth, Dynast, who has a soul of ice, With your dark blessing, Defeat the enemies that stand before me. DYNAST BREATH!"
Name: Dynast Brass Info: Just like Dynast Breath, this spell also calls on the power of Dynast Grauscherra. Lightning falls around the target in a pentagram, and then the lightning rushes towards the target. Caution is necessary when the target is too close to the spellcaster because there's a chance that the caster will also be caught within the pentagram. Spell: "You, who sleep in the depth of the earth, Dynast who has a soul of ice, With your blue power, on those who stand in our way, You and I together will give ruin and our revenge. Dynast Brass!"
Name: Ferious Breed Info: This is a summoning spell, which can be used to call animals to the caster's location. The animals are not controlled by the caster, they just have an overwhelming urge to go towards the caster. Spell: "Stars which pass through heaven's night skies Heed the ancient covenant with the Earth I pledge my life so that he may be called forth! FERIOUS BREED!"
Holy Magic Spells
Name: Chaotic Disintegrate Info: Its primary purpose is for attacking Mazoku, and it is said to be as powerful as a human's Ra Tilt, though it is visually more impressive. Its strength depends on the magic capacity of the user. Spell: "Anak Salm Natak Sakum"
Name: Flame Bless Info: Its an offensive holy magic spell that envelops the target in flame. Spell: "Anak Ra Zuom Lanak Solum Izpek Naom"
Name: Ray Freeze Info: is a curse-like holy magic spell that prevents the target from moving. It has been compared to Lafas Seed, but unlike the white magic spell, Ray Freeze has the capability to affect several targets at once. Spell: "Anak Laks Ozul Nam Izul Naks Orum"
White Magic Spells
Name: Lighting Info: The spell creates a ball of light which is about as bright as a street lamp. Normally the duration of this spell is 2~3 hours, but by shortening the duration the spell can be made brighter. A blinding flash of light, for example, can be made by decreasing the duration to a split-second. Spell: "Light which burns beyond crimson flame, Let thy power gather in my hand! LIGHTING!"
Name: Megiddo Flare Info: The spell purifies the target area; all undead within it take damage. It affects living beings as well, but differently: Megiddo Flare calms the subjects' mind, depleting their anger and hatred. Spell: "You who are not from this world. Pitiful, twisted creatures. By the light of the purity that I possess I bid thee be gone to the nexus of our to worlds! MEGIDDO FLARE!"
Name: Recovery Info: The spell heals the wounds of a target by maximizing the target's ability to regenerate. However, the spell's healing energy comes from the target so when this spell is used against a severely wounded target, the wound might heal, but the target might die of extreme exhaustion. In addition, when this spell is cast on a diseased target, the number of bacteria and virii increase as well, worsening the disease. Spell: "Oh, blessed and humble hand of God, Life and breath of Mother Earth, Come before me and show your great compassion and deliver us, RECOVERY!"
Name: Resurrection Info: This spell heals the wound of a target by using the energy drawn from nearby life forms. There is a chance that a seriously wounded target might die if Recovery were cast, but this spell doesn't have that drawback. However, the casting time is longer, as compared to Recovery. A target who needs this spell will have to be healed with all possible speed. Spell: "Blessed, humble hand of God. Life and breath of Mother Earth. I pray thee come before me. Show your great compassion to this person and deliver them back to us! RESURRECTION!"
Shamanistic Air Spells
Name: Blam Gush Info: The spell creates an arrow of wind, which is shot at a target and bursts upon contact (or at the caster's choosing), shredding the target to pieces. An extremely lethal spell which has the power to blow a hole through a brick wall. Spell: "Wind which blows across eternity Gather in my hands and become my strength BLAM GUSH!"
Name: Digger Volt Info: A lethal spell which shoots out a blast of lightning from the palm of the extended arm. This spell is a stronger version of Mono Volt, and a direct hit by this spell most likely means death. There is also a small chance that targets struck with this spell will catch on fire. Spell: "Wind, crimson flame. Grant the power of thunder to my hand! DIGGER VOLT!"
Shamanistic Astral Spells
Name: Elmekia Flame Info: This spell is a significantly more powerful version of the Elmekia Lance, even the incantations are similar. However, this spell manifests itself as a pillar of light which engulfs the target, meaning that targeting the spell is easier. The astral damage caused by this spell is big enough for a human's mental component to be torn asunder. Spell: "Oh light, Gather within me and smash the abysmal darkness apart! ELMEKIA FLAME!"
Name: Meteor Fall Info: The spell does not deal damage directly; instead, it causes a nearby asteroid to leave its orbit and crash into the planet where the caster designates. Meteor Fall can possibly destroy even a small city. Using the spell is a bit tricky, however, because if the asteroid affected is not big enough, it will be destroyed while entering the atmosphere, producing a mere shooting star. Spell: "Heed me, thou who casts thy gaze from the heavens upon this land. Now, bring thy power to Earth... METEOR FALL!"
Name: Ra-Tilt Info: The strongest spirit magic spell which envelops a target in blue-white light. This spell can only be used against a single target -- and only those that have spirits -- but its effect is absolute. The blue-white flame can destroy even a pure Mazoku with a single hit. Spell: "Dwelling within the eternal and the infinite Source of all souls Everlasting flame of blue Let the power hidden in my soul Be called forth from the Infinite... RA-TILT!"
Name: Tansa Info: It allows the caster to track a magic item from the astral side using the item's astral signature. If not blocked by other spell such as Protect, this spell reveals the item's exact location. Distance is not a factor, but the caster must know the astral signature well, which means that he had to study the item in the past. Spell: "You, who is floating far away on the astral sea; Show your reflection to me"
Shamanistic Earth Spells
Name: Stone Spiker Info: A powerful and effective spell in which numerous large stone spears rush out of the ground. This is done by gathering magical energy in a hand and slamming that hand against the ground, which causes the layers underneath the ground to shift. Since this spell also causes a small earthquake, any target whose feet are on the ground will have a hard time dodging this spell. Spell: "Earth below me, Submit to my will! STONE SPIKER!"
Name: Vlave Howl Info: It turns a certain area in the line of sight of the caster into a pool of magma. Since the spell is directional there is no need to worry about whatever is behind the spellcaster, but the spell does affect a large area, so the caster should direct the spell far enough ahead so as not to be enveloped in it's effect. Spell: "Infinite earth, mother who nurtures all life, Let thy power gather in my hand! VLAVE HOWL!"
Shamanistic Fire Spells
Name: Burst Flare Info: A ball of light appears in the targeted area, and in the next instant the ball bursts, raising a tongue of blue-white flame. The flames can melt even a golem made of metal with ease. Against a human, not even the bones will remain. The spell can be used to counter its ice counterpart, Vice Freeze; if the two spells collide, they vanish with a loud explosion, leaving thick fog behind. Spell: "Source of all power. Crimson fire burning bright. Gather in my hand and become an inferno. BURST FLARE!"
Name: Fireball Info: A ball of fire appears between the hands of the caster which can then be thrown. Upon contact with an object, the ball explodes, spreading flames. Caution is necessary when using this spell in enclosed area or forests because this spell affects a wide area. This is the most popular offensive spell. Lina uses variations of this spell such as making the ball of light appear in places other than between the hands, or making the ball of fire explode on the word "Break." Being able to cast this spell is one of the criteria for a full-fledged mage. Spell: "Oh, source of all power. Light which burns beyond crimson, Let thy power gather in my hand. FIREBALL!"
Name: Flare Arrow Info: A spell which makes several fire arrows appear around the caster, and fly directly towards a target. The spell can be used to attack, or to make something catch on fire. The number of arrows that can be created depends on the caster's skill. Through careful arrangement, it is possible to make the arrows appear in places other than in front of the caster. This is the most basic offensive spell, but since the casting time is short, it is useful in combat. Spell: "Source of all power, Crimson fire burning bright. FLARE ARROW!"
Shamanistic Water Spells
Name: Demonic Crystal Info: Highly effective spell which makes icy fog appear out of the ground, which then suddenly freezes anything within. Since the fog appears out from the ground, only battle-scarred veteran adventurers can dodge this spell. Spell: "You who crosses between sky and earth, Gently flowing water, gather in my hand and give me power: DEMONIC CRYSTAL!"
Name: Van Rehl Info: Strings of ice spread out from the spellcaster's hand placed against a wall, along the ceiling, floor, and walls. The target(s) who are touched by these strings soon turn into statues of ice. This is one of the few large-area spells that can be used in passages. Spell: "Holy wind, wind which flows gently across the land, Let all things be filled with your pure breath. VAN REHL!"
Damian Darkbane · Mon Sep 28, 2009 @ 01:10am · 0 Comments |
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