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My mind over the ages
uhm... stuffness an stuff... i guess. Just trying to help you get to know my mind
Explanation for my siggy / Halo multiplayer games.
Seeing as how you clicked the link, you must think the term "carbagged" (or how i use it Just to bump on comments or make people wonder what it is) is inappropriate, perverted, or confusing. To be honest, it's just something my cousin barak, our friend justin, and i made up for Halo/ online. you basically run over a DEAD person in the game to carbag with something with wheels (tank doesn't count, chopper does). you can call it some other name NOT splatterbag please if you run them over and carbag them before someone else can. If you come across a player that uses that and says he created it, DO NOT confront him about it in any way, please. Enough has been made just from people thinking this is some perverted term. I'm sorry for the confusion and i hope you understand now. =]
p.s. only one of us has xbox live and i will edit ^ that as soon as i get his gamertag.
P.P.S. the "or it'll happen again" part of my siggy means you'll get one once a day on your comments until you apologize. the "tribute" part is BE NICE!!

EDIT: i will put up any made-up games on here that are halo-related. (seeing as how this entire message is halo-oriented.) PM me your suggestions/ descriptions and i'll post them.
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Infection Olympics-
long jump: best on infection/ Forge (no turning into the little ball thing!) (alpha-zombie has sword only w/ 300% speed and 50% grav and NO shield. shooter is positioned on temple pillar by the grav-lifts facing towards the tower w/ normal everything, a pistol, and a battle rifle) and custom sandtrap (grav lifts positioned to be able to get a warthog crom one temple roof to the other. reccommended: 2 each side) objective: the zombie (starting opposite side of the other temple (i.e. player on covenant ship crash/mini hut side, zombie must be on opposite side/temple) charges at the shooter going through the grav lift to try and kill him. the shooter must head shot him while he is in the air (about halfway between both temples) and hope the body stops farther than the other contestants. if the zombie kills him, the person must either be disqualified or be the next zombie to be shot at. if the player kills the zombie, the zombie must try again on the next person. the game goes until all players are zombies. distance markers are almost required for no arguments. (different weapon for each contestant preferably. ex. pl. 1 gets a pistol marker, pl. 2 gets smg, and so on).





 
 
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